I had a pretty good perspective on what to expect when hitting Outland. I have 5 70's (I know, I have no life) and a Feral Druid that hit 58 less than a month ago.
The major difference for a Death Knight is that you're already in gear comparable to if not slightly better than your introductory BC greens. So while my Druid had a massive gear turnover, my Death Knight is still in his starting zone blues at 60. The only piece of gear I anticipate replacing in Hellfire Peninsula is my sword. I'm going to try out dual wielding Grunt's Waraxes (http://www.wowhead.com/?item=25823) as soon as I hit Honored with Thrallmar.
That is, of course, assuming I can hit Honored via quests since the first bombing run quest is currently broken, locking out a lot of other easy Thrallmar quests for reputation and experience. A whole lot. As in pretty much all the quests that define Hellfire as a zone. Hopefully they'll have that fixed by the time the game goes live. I know old BC quests are probably completely off Blizzard's radar right now, but it's really locking out a lot for early leveling Death Knights.
Grievances aside, now that I've hit 60 and filled out my action bar a bit, Death Knights become extremely enjoyable. Death Grip alone has a huge "wow" factor. I'm still Unholy, so I picked up Unholy Blight. Unholy Blight, Death and Decay, Pestilence, Blood Boil, and Corpse Explosion makes Unholy a pretty good candidate for AoE grinding. Even for a guy who's gone trough BC leveling 5 other times, leveling a Death Knight is still fun.
- Andtaxes
Wednesday, September 17, 2008
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