Well, I've been aching to play Northrend more today, but the servers have been down to put up a new build.
Upcoming DK changes:
Blood Strike - Added damage increased.
Will of the Necropolis - Anti-Magic Shell cooldown reduction increased to 4/8/12 seconds.
Heart Strike - Added damage increased.
Strangulate - Cooldown increased to 2 minutes
Icy Touch - Damage increased.
Frost Strike - Weapon damage changed from 30% to 60% and added damage increased.
Rime - Critical effect chance increase now effects Obliterate.
Obliterate - Added damage increased.
Blood of the North - Two more ranks added. Now - Increases Blood Strike damage by 3/6/9/12/15%. In addition, whenever you hit with Blood Strike or Pestilence there is a 20/40/60/80/100% chance that the Blood Rune will become a Death Rune when it activates.
Improved Icy Talons - Passive attack speed increased from 2% to 5%.
Rune Strike - Weapon damage increased from 60% to 65%.
Plague Strike - Added damage increased.
Death Coil - Damage and Healing increased.
Anti-Magic Shell - Cooldown increased from 15 to 60 seconds.
Death Grip - No longer has a minimum range.
Anti-Magic Zone - Now absorbs additional spell damage equal to your AP times 2.
Scourge Strike - Weapon damage down to 60% from 65%. Added damage increased.
Runic Focus - New trainable ability. Increases the critical strike damage bonus of your spells by 100%.
The Strangulate and Anti-Magic Shell cooldowns are probably too long now. If I had to guess, Strangulate will probably go down to 1 min, and AMS down to 30 seconds.
Hopefully Chains of Ice will end up undispelable. If they halved the duration and made is start at 50% slowing instead of 0% movement speed it would probably be a lot more balanced.
I'll throw in a screenshot of the new DK flying mount if it makes this build.
- Andtaxes
Wednesday, September 24, 2008
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